Motion Capture With Motionbuilder
Description
This course is a practical approach to learning Motion Capture and the fundamentals of MotionBuilder. Students will learn how to work with the motion capture data on a professional level with an emphasis on navigating the interface, importing and applying motion capture data to a virtual actor and virtual character. Concepts of character retargeting, filters, f-curves, plotting 3D data, constraints, cameras, rendering, lights, materials, and shades will also be addressed.
Division
Creative Arts and Technology
Subject
Animation
Academic Level
Undergraduate
Topic Code
Technological & Digital Literacy
Credits
1.00 c.u.
Prerequisite(s)
Or permission of the Animation Coordinator.