Introduction To Game Programming

Course Section Number
CAT
238

Description

Learn about the methodologies and tools that are used to program games. Topics include: Repositories/Revision Control, Paired/Extreme Programming, SCRUM/Agile Development, Rapid Prototyping, Multiple Processors/ Threads, Client/Server Basics, Debugging, and Remote Programming. You will also learn how to evaluate and choose the proper game engine for a project.

Division

Creative Arts and Technology

Subject

Game Programming

Academic Level

Undergraduate

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