Pre-Capstone: Game Development
Description
This is the culmination course for collaborative game development methodologies. It is also the first half of the Capstone experience and incorporates several new preproduction tasks. Students will enter into a developer/publisher relationship with their faculty advisor and go through to the necessary steps to get their projects green lighted. Then they will utilize all of their skills to create a working game prototype that is ready for detail and polish.
Division
Creative Arts and Technology
Subject
Game Design
Academic Level
Undergraduate
Credits
1.00 c.u.
Prerequisite(s)
Senior standing required