Pre-Capstone: Game Development

Course Section Number
CAT
408

Description

This is the culmination course for collaborative game development methodologies. It is also the first half of the Capstone experience and incorporates several new preproduction tasks. Students will enter into a developer/publisher relationship with their faculty advisor and go through to the necessary steps to get their projects green lighted. Then they will utilize all of their skills to create a working game prototype that is ready for detail and polish.

Division

Creative Arts and Technology

Subject

Game Design

Academic Level

Undergraduate

Credits

1.00 c.u.

Prerequisite(s)

Senior standing required

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