Group Game Project I
Description
This course focuses on the core processes for making a game as a collaborative group. Learn valuable preproduction and documentation skills that go beyond the initial Game Design Document. Manage the project with schedules, milestones, and an iterative development process that includes intensive testing, version control, and effective communication strategies.
Division
Creative Arts and Technology
Subject
Game Design
Academic Level
Undergraduate
Topic Code
Problem Solving/Critical Thinking
Credits
1.00 c.u.
Prerequisite(s)
Take CAT 238 or CAT 253; Junior standing.