Animation 3D

Overview
When you study 2D or 3D animation, you’ll be prepared for a career that brings stories to life in games, cartoons, movies and more. From drawing basics and storyboarding to special effects and character design, you’ll grow the skills needed to succeed in any creative role.
Please review the recommended sequence of courses for the animation programs:
Fast Facts
- Animation students get special opportunities to work with professional filmmakers.
- Bloomfield College alumni have gone on to teach animation in New Jersey school districts and help lead the next generation of animators.
- Students who have studied Animation at Bloomfield College have worked in the motion capture industry.
- Animators are in demand from game development to UX on smartphones
Students have interned at
When you study 2D or 3D animation, you’ll be prepared for a career that brings stories to life in games, cartoons, movies and more. From drawing basics and storyboarding to special effects and character design, you’ll grow the skills needed to succeed in any creative role.
Please review the recommended sequence of courses for the animation programs:
You could be...
You could be …
A general animator: Median pay $65,300 per year. General animators create animation and visual effects for television, movies, cartoons and other forms of media.
A character animator: Median pay $70,000 per year. Character animators create then manipulate animated characters to interact in digital environments by using computer software. They also draw storyboards, create models and design environments.
A video game designer: Median pay $58,438 per year. Video game designers create concepts and storylines for video games, creating coding and animation, and coding for computers, gaming systems and smartphones.
A visual effects artist: Median pay $78,471 per year. Visual effects artists create in-game effects or post-production effects for movies, games, TV shows and commercials.
An art director: Median pay $89,820 per year. Art directors create the overall design of a project and direct others who develop artwork and layouts.
(Source: bls.gov and payscale.com)
Requirements
Animation 3D
Division
Program Type
Additional Information
Many courses have prerequisites which are listed in the course description. Please be sure that necessary prerequisites have been taken before enrolling in any course.
Roadmap
Animation 3D Recommended Series of Courses
AT BLOOMFIELD COLLEGE EACH COURSE UNIT IS EQUIVALENT TO 4 CREDITS, .5 COURSE UNIT IS EQUIVALENT TO 2 CREDITS.
*TAKE TWO (2) CAT COURSE UNITS AT THE 100 LEVEL OR HIGHER
**CAT 230 SATISFIES ONE OF THE TWO WRITING INTENSIVE COURSE REQUIREMENTS
FOUR (4) GENERAL EDUCATION COURSE UNITS MUST BE NUMBERED 200 OR HIGHER.
Courses
Faculty

- B.F.A.Massachusetts College of Arts
- M.F.A.Bard College
Abraham Gomez-Delgado
Abraham Gomez-Delgado is an Assistant Professor in the Creative Arts and Technology division at Bloomfield College. He is a composer, multi-instrumentalist and performance artist born in Rio Piedras, Puerto Rico.
Bandleader Abraham Gomez-Delgado, of Peruvian descent, left his native Puerto Rico as a child and relocated to the US. He leads the experimental Latin music group Zemog el Gallo Bueno as well as co-leads the avant-latin jazz big band Positive Catastrophe and has a Performance Art group under the name Eje.
Gomez-Delgado is also a vocalist in his own compositions as well as in composer saxophonist Fred Ho’s Green Monster Big Band. Currently, he teaches Sound Art and production at Bloomfield College in New Jersey and is composing a Plena suite entitled Debrujo, Debrooho, debrewjo. •Recently he was awarded the New Jazz Works grant from Chamber Music America and the Doris Duke Foundation (2010). •Abraham has been awarded a Meet The Composer MetLife Grant (2010) •USArtists International Award, National Endowment for the Arts grant (2010).
Gomez-Delgado has his MFA with honors from Bard College and holds a BFA from Mass College of Art.

- M.F.AAcademy of Art University
- B.F.ANew Jersey City University
Kelly Cuenca is a 2D artist who specializes in both digital and traditional illustration. After graduating from New Jersey City University, she has been working freelance in a variety of both digital and traditional media to create printwork along with concepting visuals for projects. Cuenca’s work is mostly known for her traditional studies and portraits, and has participated in independent zines with illustrations captivating a thin line between realism and the imaginative flair. She has continued her studies with a M.F.A in Academy of Arts University of Visual Development as she works as a freelance concept artist. Her goal as an artist is to help generate ideas into paper by creating compelling stories by breathing life to all aspects of a story: Character, Prop, and Environment.
Projects she has participated as a contributing artist in were “The Filipino American Artist Collective” and “Friends of Illustrators: Silent Auction” in Jersey City. Works she helped organize was successfully crowdfunded zine “Hana Doki Kira,” and participated in “1001 Knights” a multivolume collective featuring 1001 artists.

- BFARutgers University
- Associates DegreeMiddlesex College

Peter Gariepy is a graphic designer skilled in print and digital publishing, identity design, typography, and illustration. His career spans corporations to non-profits as an effective communicator with experience managing and mentoring creative professionals and leading cross-functional teams.
He brings critical thinking skills to his teaching in all aspects of design and image making. Forever curious, his curiosity ranges well beyond design. For Peter, curiosity is the key to sensing change, to see the future, and for innovation.

- B.F.A.,Rhode Island School of Design
Jill Kastner joined the faculty of Bloomfield College in 2019, where she teaches drawing, life drawing and painting in the Creative Arts and Technology department.
Kastner received her Bachelor of Fine Arts in Illustration from the Rhode Island School of Design, and is the illustrator and author of over two dozen books for children published with Simon and Schuster, Harcourt, Scholastic, Atheneum, Greenwillow Books, Marshall Cavendish, William Morrow, Dell Books, and Random House, among others.
She has exhibited artwork with galleries and museums, including the Society of Illustrators, NYC, Albright-Knox Art Gallery, Buffalo, NY, and Zimmerli Art Museum, Rutgers, New Brunswick, NJ among others. Her artwork is in the collections of the Society of Illustrators, Albright-Knox Gallery and Zimmerli Museum.


- B.A.,Art Institute of Philadelphia
Program Learning Goals (PLGs)
- Demonstrate literacy in their creative discipline, including current technologies, analog techniques, concepts and practices, as well as the historical and cultural contexts.
- Examine and assess work based on critique, and receive, with openness, critiques of their own work.
- Organize and contribute to an interdisciplinary team.
- Assemble a portfolio that demonstrates technical and intellectual competence in their creative discipline and the ability to develop a work from initial design to completion.
- Exhibit professional skills and protocols required of creatives and entrepreneurs, in the field and in a rapidly changing professional environment.